holographica: (arimoi)
holo ([personal profile] holographica) wrote in [community profile] arimoi2017-02-26 11:45 pm

New World New You

-> (1)

It begins with a bang; then, disorientation, darkness, dismayed voices, and spells that weigh down your limbs like heavy shackles...

The people keeping you captive seem as unsure as you are of what just happened, and argue and mutter amongst themselves, though they don't hesitate to restrain you, chain you to a pipe in the wall of this bottom floor of an underground parking garage, or lock you alone into a smaller room of the abandoned building where the summoning was held. You seem to unnerve them; they don't want to look you in the eye, and if they have to touch you to lock you up, they do so gingerly, nervously.

But maybe, once they leave you to yourself to go and argue and regroup in private, you're not quite alone? You weren't the only person to come out of the array. You have at least one companion in your confusion, one person restrained like you and not wearing the cultists' strange masks. Take comfort, take inventory, and prepare for anything.


-> (2)

The Joyous were prepared for you to attempt escape. Their preparations don't quite match what they got, but even poorly calibrated spells will do something, and the effects of knockout darts and magically reinforced walls don't discriminate. It's time to blow this popsicle stand...

...But you may want to take a moment to comb the area - once the Joyous have had enough time and reason to weigh their options, they'll run, leaving behind the incriminating results of their "botched" summoning. Those less able to escape confinement under their own power may need a hand, or to band together, or, at worst, to wait quite a while for locals to stumble across them...


-> (3)

You step outside into an unfamiliar town; small, sparse, just off a major highway running through the Neloi Flats. A perfect place for a cult looking for an unoccupied building, because there are a lot of those here, as though the town's peak has come and gone, leaving behind rusty signs for roadside attractions and a main street retinue of shops made of sheer stubbornness and spite.

There's not much direction here. There are locals, who will be confused by you, possibly wary and disbelieving. There's a temple, small like the village but likely to have charity you need right now. There's a highway, and following it in either direction will take you to one of two very different cities.

There's a whole country of possibilities before you, in fact. What ones will you chase, and will you do it alone?



[[As of this mingle: go forth and RP! You can treat this post like a game intro, or like a meme post; follow the prompt/s exactly, or alter the details to suit your tastes, or pitch a completely different scene in your own top-level. Let's get some stories started.]]

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